psychology

35 flashcardspar MitchellStephens
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1
top down processing (lion scene)
how we percieve things is affected by our expectations and motivations
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bottom up processing
raw sensory information coming into your sensory receptors
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palmer 1975 expectancy aids regognition
all particapants are shown the kitchen scene. when they were shown bread they could identify it. when shown a mailbox they couldnt.
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learning
experience changes the way we see the worlds interactions
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classical conditioning
two events to become associated with one another jim and dwight
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classical conditioning steps
step one no learning has occured. 2 pairing process person paired with food over and over
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ITI
Inter Trial Interval
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ISI
Inter Stimulus Interval
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extinguishing the cr
running the test trial until the cr disipears
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spontanous recovering
reapearance of the cr
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generalization
stimuli that are simular to the originally trained cs will also elicit the same behavior
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operant conditioning
behavior comes first following with a consequence
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good consequence
learn to repeat behaviors with positive outcomes
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bad consequence
learn not to repeat behavoirs with unpleasurable outcomes
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positive reinforcment
strengthen a behavior by presenting a good stimuli after the response has been made
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negative reinforcement (still strengthens likely hood of behavoir)
im goint to remove something iversive to increase the likely hood of behavoir being repeated
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punishment
decreases likelyhood of behavior happening again
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continiuous reinforcement
everytime my organism does a behavior its rewarded to streingthen the cr
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observational learning
learning by observing behaviors of others may cause consequences
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memory
a persistence of learning over time and then being able to retreive the info later
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declarative
easy for us to explain
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non declrative
hard to explain. sequences
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3 stages to memory
encoding storage retrieval
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storage
not a process but a state. how you retain information overtime. could be temporary or permanent memory.
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encoding
information is getting into ur system. brain needs a way to put info into a way our memory can accept.
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retreival
your ability to pull out memorys for use
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recall
simple retrieval of information with no hints in front of you
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recognition
reviewing info in front of you to see if it reminds you of a memory
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explicit test
you know your memory is being tested
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implicit test
you dont know your memory is being tested
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short term memory
limited capacity 7 bits 15-30 seconds also called working memory
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long term memory
infinite capacity duration unlimited
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acoustic coding
storing how it sounds
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semantic coding
storing what it means
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chunking
grouping similar bits together for more capacity in the short term memory
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