12-pop
1kHz tone played for a single frame, 2 seconds before the start of the program
2AAF
Advanced Authoring Format
interchange file that allows audio editors to import media/edits from a video editor's edit sequence (or vice versa)
3OMF/OMFI
Open Media Framework (Interchange) file
precursor to AAF
42 essential parts of AAF/OMF
media and EDL
5ADR
Automated Dialogue Replacement ("looping")
process of re-recording dialogue by the original actor after filming to improve audio quality or reflect dialogue changes
6Blackburst
Sync generators / video reference; similar to a word clock
7B-roll
Additional/supplemental footage edited between A-roll (main action); can provide context or simply aid with viewer's interest
8BWF
Broadcast Wave File
standard uncompressed audio format; similar to WAV but with metadata
9CALM Act
Commercial Advertisement Loudness Mitigation Act
set LKFS (Loudness, K-Weigthed, relative to Full Scale) as the standard measurement for loudness
-24dB LKFS is standard
10"Consolidate" vs "Copy"
copy retains full clip handles, whereas consolidate only exports defined regions
11DSP vs Native Processing
DSP processesing occurs on an external unit, wheras native processing occurs on the host computer
12Double system
Sound and picture are recorded on two separate devices (as opposed to single systems which record both on one singular device)
13EDL
Edit Decision List
list of TIMING INFORMATION for for each edit in a cut (source TC + master TC) and SOURCE INFORMATION (take, ID name/number of src media, etc)
14FFOA / LFOA
First Frame of Action / Last Frame of Action
15Filled Effects
sound effects present in dialogue tracks that are recreated in post for foreign dubbing
"Filled Effects" track/stem is the combination of the original FX stem plus the mimic'd production sounds
16Foley
sound effects created by watching picture and mimicking on-screen actions
17Handles
the two ends of a clipegion— used to adjust a clip's boundaries
18Interlace (i)
image is split into 2 fields (odd and even lines) updated at separate refreshes
19Progressive (p)
all scan lines displayed as a full picture/frame at each refresh
200 VU
0 VU = 1.23V @ +4dBu
21Interleaved/poly
stereo information is stored in a single file (as opposed to .L and .R)
22LTC
Longitudinal/Linear Time Code
SMPTE TC info is encoded as audio and sent through either a XLR or BNC port; generally used when sending TC info from one machine to another during production
23M&E
music and effects mix
24NTSC
National Television System Committee (1941)
525 lines of horizontal resolution displayed 30 times a second using a 2:1 interleave
25PAL
Phase Alternating Line; standard mostly used overseas to adapt to the 50Hz wall outlet standard (as opposed to the US' 60Hz standard)
625 interlaced scan lines 25 times a second; EVERYTHING IN PAL RUNS AT 25 FPS
26Pull-down / pull-up
used when converting audio to formats running at different speeds (30 fps to 29.97 fps needs a 0.1% pull-down)
27Scripted programs
- contain script (duh) so actors know their lines in advance
- broken into scenes
- scenes [can be] broken into shots
- each record is a "take"
28Unscripted programs
- director may have an idea of what may unfold, but unsure (documentaries)
- storyline comes together during post prod
29Sequence
picture editor's equivalent of a PT session
30Sound for picture sample rate
48kHz
31Sound report / sound roll
all the documentation for each take; compiled by the Production Sound Mixer before delivery to post
32Spot
any point where a sound effect is marked to be recorded/edited/created
33Stem
each individual element of VoDME
34Streamer
cue that uses a vertical line tracing across the screen
35"Top and Tail"
an editing process that cuts room tone from takes by trimming out what isn't needed
36ACE
American Cinema Editors (Eddie Awards)
37CAS
Cinema Audio Society
38MPSE
Motion Picture Sound Editors (Golden Reel)
39Sound Effects Editor
reviews the project with the director and to decides what sound design will be required for the project; with their team, reconstructs and further enhances non-dialogue/non-musical elements
40Sound Designer
responsible for planning and directing the overall sound of a film through to the final mix
41Music Supervisor
selects and secures the rights for songs to be used in the program
42Scoring Mixer
records and mixes the musical score for the program
43Music Editor
takes notes at spotting session, creates cue sheets, supervises the scoring, attends dubbing; in post, they sync the music to the proper cut and provide a log of all music used`
44Re-recording Engineer
"dubbing" mixer; blend DME into a composite soundtrack (used to be three people per program: designated dialogue editor, music editor, effects editor; today, often one D/M mixer and one FX mixer); responsible for mixing for multiple formats and multiple end mediums