animation

40 flashcardsby Princess
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1
how does the principle of staging contribute to animation
  • by presenting ideas in a way that characters and objects complement each other.
  • by ensuring that characters or objects follow curved paths in motion.
  • by making action and expression of character more noticeable.
  • by synchronizing the soundtrack with the pictures.
2
how does the principle of anticipation contribute to animation
  • by synchronizing the soundtrack with the pictures.
  • by eliminating confusion about the events and activities in the animation.
  • by giving the audience a hit or clue about what will happen next.
  • by making action and expression of characters more noticeable.
3
how does the principle of slow in and slow out contribute to animation
  • by creating realistic trajectories or curved path for moving object.
  • by ensuring that the action gradually speed up or.
  • by making the motion smooth and realistic by adjusting the number of throwing between key frames.
  • by giving flexibility to characters or object eliminating rigidity.
4
what role does the principle of exaggeration play in animation
  • to give flexibility to characters or objects eliminating rigidity
  • to ensure that characters or objects follow curved path in motion
  • to eliminate confusion about the events and activities in the animation
  • to level up the action or character in a way that won't look dull
5
what does the principle of arts primary aim to achieve in animation
  • to level up the action or character in a way that
  • to synchronize the soundtrack with the pictures
  • to make sure the animation project three dimensional and realistic
  • to ensure that characters or objects follow curved path in motion
6
what is the primary aim of the principle of appeal in animation
  • to make the animation project three dimensional and realistic
  • to make action and expressions of characters more noticeable
  • to create character that are likable interesting and pleasing to the eye
  • to eliminate confusion about events and activities in the animation
7
how does the principle of timing affect the quality of motion in animation
  • by controlling the acceleration and declaration of motion
  • by synchronizing the soundtrack with the pictures
  • by adjusting the number of an drawings between key frames
  • by giving flexibility to characters or object eliminating rigidity
8
which principle of animation involves applying drawing techniques to show weight depth and balance making the limitation three dimensional and realistic
  • staging
  • appeal
  • exaggeration
  • solid drawing
9
which principle of animation involves giving flexibility to characters or objects eliminating the rigidity of movement and increasing the fluidity of motion
  • follow through and overlapping action
  • squash and stretch
  • slow in and slow out
  • staging
10
which principle of animation emphasize actions that support or give emphasis to primary action answer is
  • solid drawing
  • exaggeration
  • secondary action
  • timing
11
what distinguishes key drawings from breakdown poses in animation
  • key drawing define the visually significant poses while break down poses show the movement between key poses
  • key drawings determine the timing of the animation while breakdown poses describe the volume and structure of characters
  • key drawings emphasize curves and rotation while breakdown poses focus on extreme position
  • key drawing are the first and last post says of an animation while breakdown poses are the poses in between
12
in animation what does the term "space=time" mean
  • the amount of space between key frames determines the speed of the animation
  • the spatial distance traveled by an object correlates directly with the time it takes to animate its movement
  • more drawing between key frames result in slower action as more time it allocated to complete the same movement
  • the more space an object occupies the more time it takes to animate its movement
13
what are key drawings in animation
  • the first and last poses of an animation sequence
  • poses used to fill in between key poses and break down poses
  • drawing showing rotation trajectories and timing eases
  • the visually significant possess in a movement often extreme position
14
how do key drawing and break down poses work together to create smooth animation
  • key drawings and break down poses both contribute to defining the visually significant poses in a movement
  • key drawings determine the quality of frames between key frames while breakdown poses emphasize curves and rotations
  • key drawings emphasize timing eases while breakdown poses focus on feeling in between key poses
  • kid drawing establish extreme position while breakdown poses define movement between them
15
what principle of animation involves drawing the first and last poses of an animation sequence and filling in the drawing in between
  • timing
  • key drawings
  • breakdown poses
  • pose to pose animation
16
what purpose to the in between poses serve in animation
  • to fill in between key poses and break down poses to create smooth animation
  • to define the visually significant possess in a movement
  • to describe rotation trajectories and timing eases
  • to illustrate the first and last poses of an animation sequence
17
how do breakdown poses contribute to animation
  • by defining the visual significant poses in a movement
  • by filling in between key poses and break down poses to create smooth animation
  • by illustrating the movement between two key poses focusing on curves and rotation
  • by emphasizing extreme position and character personality
18
what principle of animation is closely tied to the concept of "timing eases"
  • key drawings
  • breakdown poses
  • timing
  • post to post drawing
19
according to frank thomas and ollie johnston which principle of animation significantly affects the personality and nature of an animated character by ferrying the numbers of frames between key frames
  • in between poses
  • key drawings
  • timing
  • breakdown poses
20
which type of drawing in animation better illustrates the movement between two key poses particularly emphasizing curves and rotation
  • breakdown poses
  • key drawings
  • in between poses
  • timing
21
which type of model sheet provides a comprehensive view of a character physical design including turn around drawing special expression and action poses
  • rough model sheet
  • rough dialog model sheet
  • rough construction model sheet
  • general final line model sheet
22
which type of model sheet focuses on the fundamental layout of a character and their attitude through a single poses
  • anatomical study model sheet
  • rough dialog model sheet
  • rough character concept model sheet
  • turn around model sheet
23
which model sheet primary showcases various mode shape and emotion of character doing dialog scene
  • rough model sheet
  • final line or clean up construction model sheet
  • rough dialogue model sheet
  • rough character concept model sheet
24
which model sheet provides a complete view of a character appearance and proportion from all angles
  • anatomical study model sheet
  • rough character concept model sheet
  • turn around model sheet
  • rough dialogue model sheet
25
which model should provides insight into the underlying structure of a character including the anatomy beneath clothing or hair
  • rough construction model sheet
  • turn around model sheet
  • anatomical study model sheet
  • final line or clean up construction model sheet
26
which model should focuses on poses gesture and minor character details
  • general final line model sheet
  • rough dialog model sheet
  • rough model sheet
  • rough construction model sheet
27
which type of model sheet focuses on the minute detail of a character such as hair eyes and nose
  • rough construction model sheet
  • final line or clean up construction model sheet
  • rough model sheet
  • rough dialogue model sheet
28
which model sheet primary focus on showing viron mount shape and emotion of a character
  • anatomical study model
  • rough character concept model sheet
  • rough dialog model sheet
  • general final line model sheet
29
which model sheet provides a sense of the fundamental layout of a character and oppose that reflect the character attitude
  • rough construction model sheet
  • rough character concept model sheet
  • anatomical study model sheet
  • turn around model sheet
30
which model sheet helps animators understand the volume and structure of a character
  • final line or clean up construction model sheet
  • anatomical study model sheet
  • general final line model sheet
  • final line or clean up construction model sheet
31
what is the significance of a pencil test in the animation workflow
  • creating a test animation which color variations
  • checking for errors and ensuring the animations correctness
  • testing different types of pencils for animation
  • verifying the strength of the pencil strokes
32
what is the primary purpose of a pencil test in animation
  • to verify that animation of your correct and error free
  • to check for color accuracy in the animation
  • to determine the quality of the paper used
  • to test the strength of the pencil used
33
how would you describe rough in animation
  • loose an initial drawing of a characters or objects
  • color test for animation scenes
  • finalize animation ready for production
  • highly detailed and refined sketches
34
in the context of cell animation what are the sheet of plastic called on which hand draw animation is produced
  • animation cells
  • plastic films
  • transparency sheets
  • drawing plastics
35
to enable you to familiarize with the extent of the character draw through shapes and objects
  • true
  • false
36
regardless of whether it is an animation character consider having a muscle and bone structure not simply lines when referring to newly created characters refer to its model sheets and observe the extents of the character
  • true
  • false
37
fill the structure as you draw the character the entire figure will be decided by the ends of each line draw through forms and solid objects that interface never forget to draw loosely
  • true
  • false
38
everyone's in a while always court to the model she observing its fundamental development
  • true
  • false
39
what is the key characteristic of clean up drawing in the animation process
  • creating the initial loose sketches
  • adding rough details to sketches
  • testing different colors for the final animation
  • refining and cleaning rough sketches or animations
40
rough or rough animation should be done using a blue or red pencil or any color that a digital scanning machine can ignore
  • true
  • false
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