1A CONTACT whose identity is unknown.
Bogey
2Requested action is authorized
Cleared
3Radar warning receiver indication of an AI threat in track or launch
Spike
4Establish a combat air patrol at a specified point; Used prior to committing Forces in support of defense operations
CAP
5Radar warning receiver indication of surface-to-air missile launch
Singer
6A Contact identified as enemy upon which clearance to fire is authorized IAW theater rules of engagement
Hostile
7Radar electronic deceptive jamming
Music
8Positively identified as enemy IAW theater ID criteria. The term does not necessarily imply direction or authority to engage.
Bandit
9Cease action or terminate the attack prior to weapons or events or mission
Abort
101 RWR ground threat displayed with no launch indication
2 RWR indication of surface threat in track mode
Mud
11At Bullseye
a Group within 5 nm of bullseye
12Established reference point from which the position of an object can be referenced by bearing and range
BULLSEYE
13Radar indications of noise jamming
Strobe
14What is the distance required to anchor both groups in an azimuth presentation (Outriggers)
Greater than 10nm
15What publications define the requirements for check-in
ASLA ACC and AFI 11-214
16What kind of RADAR does the F-15E have
APG-70
17What kind of RADAR does the F-15C have
APG-63
18What kind of RADAR does the F-16C
APG-68
19What kind of radar does the F-18
APG-73
20What kind kind of radar does the F-22
APG-77
21What kind kind of radar does the F-35
APG-81
22Stern WEZ Short radar threat range
7
23stern WEZ long radar range
13
24Active stern WEZ radar Range
14
25What is MTR (Minimum Target Range)
Range flight members share into a group to ensure group elimination or support planned intercept flow
26What is Notch Range
Min range to a threat to execute a notch maneuver to defeat the threat Radar
27The range behind the closest bandit group within which trailing groups will be shot.
Shot depth (SD)
28Minimum Abort Range (MAR)
The minimum range at which an aircraft can execute an MDS-specific standard abort maneuver and initially kinematically defeat any missiles and remain outside an adversary's WEZ
29Minimum range from threat to execute an out/exit and kemimatically defeat all airborne missiles and allow for a recommit by the flight
Minumum Out range (MOR)
30Range from the closest group where a fighter's "out" maneuver will defeat any weapons in the air or still on the jet and preserve enough distance to recommit with sufficient time to reengage the same group with launch-and-decide tactics.
Desired out Range (DOR)
31The maximum distance from the leading edge of a targeted group that a flight member must target. Beyond this range, C2 owns targeting responsibility
Targeting Depth
33Hot Aspect
from nose 0-20 Degrees; from tail 160 to 180
34Flank Aspect
from nose 030-060
from tail 120-150
36Drag Aspect
from nose 120-180; from tail 0-60
37What Tactic will F-16s use for a Vic, Range or Ladder
Grind (Brevity term PUMP)
38What Tactic will F-16s use for a Champagne, Azimuth or Wall
Skate
39What is the default interception decision
Banzai
40What is the term for a L&D tactic
BANZAI
41What are the terms used for a L&L tactic
Skate or Pump
42what is the response for a spike call
C/S, Spike range, Altitude, Aspect, ID, Group Label, # of contacts
43What is the response for a Strobe
C/S, Strobe range, Altitude, Aspect, ID, Group Label
44Music response
Our C/S, Group Label, B/E, Altitude, Track Direction, ID, # of Contacts, Inner Group information
45What are the Communication Priorities
1. Flight Safety
2. Kill verification
Defending/Spikes/Threats
Requests for Controller or fighter targeting
EA response
Picture/Fill-ins
Tac Admin
46RWR indication of surface threat in search mode
Dirt
47Distance from the launching aircraft to the target when the missile begins active guidance
A-Pole
48The range from a threat aircraft that an abort maneuver must be accomplished to kinematically defeat any missile the Bandit could have launched or is launching
E-Pole
49Is the separation between the launch aircraft and the target at missile endgame/impact
F-Pole
50COld Ops
1. Spikes or threats in STern WEZ
2. Faded/Pop-up in L&D Targeting Depth
3. Delouse and directive targeting
4. Picture
5. fighter targeting game plan