Mutlimedia in Information Systems

32 flashcardsby —Griffith—
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1
What is Multimedia?
Multimedia is any computer-based application or presentation that integrates text, graphics, animation, audio, and video.
2
What does *text* represent in multimedia?
Text represents written words.
3
What are *graphics* in multimedia?
Graphics are digital representations of non-text information such as drawings, charts, or photographs.
4
What is *animation* in multimedia?
Animation is the appearance of motion created by displaying a series of still images in sequence.
5
What does *audio* refer to in multimedia?
Audio refers to music, speech, or any other sound.
6
What is *video* in multimedia?
Video consists of full-motion images played back at various speeds.
7
One application of multimedia in business
Marketing presentations
8
One application of multimedia in education
Computer-Based Training (CBT), Web-Based Training (WBT), or Distance Learning
9
One application of multimedia in medicine
Virtual surgery
10
What is an information kiosk used for?
Providing interactive information to users
11
How is multimedia used in simulation?
Through technologies like Virtual Reality in games
12
What is the goal of the *Analysis Phase* in multimedia development?
To plan carefully, determine objectives, and identify basic requirements.
13
What happens in the *Design Phase* of multimedia development?
Designing flow charts and screens and preparing a project script.
14
What is a *project script*?
A document explaining how various media will be used in the production phase.
15
What occurs during the *Production Phase*?
The multimedia application is created.
16
What is Multimedia Authoring Software?
Software that allows designing and creating multimedia applications interactively.
17
Name one feature of authoring tools
Editing, organising, visual programming, scripting, interactivity, or cross-platform capability.
18
What is Virtual Reality (VR)?
A computer-simulated environment that appears as a three-dimensional space.
19
Why do VR users wear special equipment?
To record movements and transmit information to the computer.
20
What are plug-ins in VR?
Programs that extend browser capability.
21
What is a *non-immersive VR system*?
A desktop VR system that is the least immersive and least expensive.
22
What is an *immersive VR system*?
A highly immersive and expensive VR system using HMDs, tracking devices, and data gloves.
23
What is a *semi-immersive VR system*?
A VR system offering high immersion while maintaining simplicity.
24
What is Augmented Reality (AR)?
A technology that enhances a real-world view by adding virtual computer-generated imagery.
25
What is *marker-based AR*?
AR that uses preprogrammed image recognition and fiducial markers to determine position and orientation.
26
Example of marker-based AR
Pointing a phone at a museum exhibit to get augmented information.
27
What is *markerless AR*?
AR that identifies patterns, colours, and features without predefined markers.
28
Example of markerless AR
Pokemon Go using GPS and geographic data.
29
One application of AR
Gaming, navigation, design, marketing, or entertainment.
30
One advantage of AR
It can improve daily life and allow users to browse information seamlessly.
31
One drawback of AR
Privacy concerns due to access to personal information.
32
What is Mixed Reality (MR)?
A technology that merges the physical and virtual worlds so that digital and physical objects interact in real-time.
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