PSYCH101 Exam 1

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Psychology
the scientific study of behavior and mental processes
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WEIRDos
Western, educated, industrialized, rich, and democratic cultures
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Psychodynamic perspective
Freud, unconscious sexual or aggressive desires affect behavior and thoughts
depression= childhood trauma
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Behaviorism
environment determines behavior; no mental processes
depression= learned helplessness
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Cognitive perspective
focus on thinking, how knowledge us structures, stored and used; mental processes
depression= pessimistic thinking style
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Biological perspective
focus on interactions of brain and nervous system with body and mind, and the role of heredity
depression= chemical imbalance in brain
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Evolutionary perspective
assumes some cognitive strategies and goals are built into the brain through natural selection
depression= bargaining strategy to get needed help
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sociocultural perspective
cultural values, political system, and historical & social context affect behavior and thoughts.
depression= stress, poverty, no friends, abuse
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Scientific method
Empirical evidence, Precise definition (theory and hypothesis), and falsifiability
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Goals of Psychology: description
Case study, naturalistic observation, surveys
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Goals of Psychology: prediction
Correlation:
1) Positive, negative, or zero correlation
2) strength (correlation coefficient)
3) correlation DOESN'T equal causation
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Goals of Psychology: explanation
Cause and effect relationship
1: dependent variable
2: independent variable
(potential problems: confounding variables, experimenter expectancy)
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Dependent variable
Measured (the outcome)
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Independent variable
Manipulated (what you're testing)
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Goals of Psychology: application
behavioral modification, biofeedback
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Hallmarks of good science
Insist on validity, Insist on reliability, Be wary of claims (be skeptical), Tolerate uncertainty
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Major parts of a Neuron
Cell membrane, dendrites, cell body, axon, terminal buttons
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Synapse
place where axon meets membrane of next neuron
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Neurotransmitters
Chemicals that transmit information from one neuron to another
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Receptor
site on dendrite or cell body where neurotransmitter attaches
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Brain structures
Occipital lobes: vision
Temporal lobes: visual memory and hearing
Parietal lobes: spatial location, touch
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Hypothalamus
hunger/thirst, body temperature, aggression, motivation, sexual behavior
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Thalmus
Relay center for senses
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Hippocampus
Memory
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Amygdala
emotions
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Sensation
Initial contact between organism and environment
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Perception
Conscious experience of environment
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Bottom-up processing
Stimulus shapes perception
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Top-down processing
Background knowledge and expectations to interpret what we see
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Transduction
changing of one form of physical energy into a neural impulse
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Monocular cues
Relative size, Occlusion, Relative height, Texture gradient, Linear perspective
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Relative size
Allows you to measure how far away something is by how big/small it looks (ex. a plane in the sky looks smaller than a plane up close)
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Linear perspective
parallel lines appear to converge with distance
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texture gradient
things appear more packed together the farther away they are (ex. grass)
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occlusion
Objects that partially block other parts of the scene are perceived to be closer to an observer than the blocked objects.
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relative height
we perceive objects higher in our field of vision as farther away
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Binoculor Cues
retinal disparity, eyes are separated by 6 cm
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Horoptor
line where all objects' images fall on corresponding points of the retinas of both eyes
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Crossed image
Images closer than the horoptor move to the sides of the retina (temporal)
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Uncrossed image
Images farther than the horoptor move inward on the retina (nasal)
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Gestalt Principles
Continuity, closure, similarity, proximity, figure, common fate (moving in the same direction)
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Smell
Sense specific chemicals, involved in memory and emotions, around 350 types of olfactory receptors
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Taste
Papillae, Taste buds
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somasthetic senses
Senses that produce the perception of touch and pain
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Illusions
when perception is distorted
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Learning
a relatively permanent change in behavior due to experience
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unconditioned stimulus
elicits automatic response without prior learning
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unconditioned response
reflexive response
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conditioned stimulus
repeatedly paired with unconditioned stimulus
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conditioned response
occurs in response to conditioned stimulus alone
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Principles of classical conditioning
avoidance learning, extinction, spontaneous recovery
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Avoidance learning
Conditioned stimulus paired with unpleasant stimulus,; avoid conditioned stimulus (ex. pavlov's dogs, little albert)
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Extinction
Conditioned stimulus occurs repeatedly without unconditioned stimulus, conditioned response gradually disappears
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spontaneous recovery
sudden reappearance of conditioned response after extinction (without further conditioned stimulus-unconditioned stimulus pairings)
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Examples of classical conditioning
phobias, taste aversion
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Operant conditioning
behavior becomes associated with its consequences
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Basic elements of operant conditioning
reinforcer: increases behavior in future
punisher: decreases behavior in future
positive: stimulus presented
negative: stimulus removed
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Positive reinforcement
Increasing behaviors by presenting positive stimuli, such as food. A positive reinforcer is any stimulus that, when presented after a response, strengthens the response.
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negative reinforcement
Increasing behaviors by stopping or reducing negative stimuli, such as shock. A negative reinforcer is any stimulus that, when removed after a response, strengthens the response. (Note: negative reinforcement is not punishment.)
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positive punishment
the administration of a stimulus to decrease the probability of a behavior's recurring
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negative punishment
the removal of a stimulus to decrease the probability of a behavior's recurring
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Primary reinforcers
inherently reinforcing (ex. food, water, pain relief)
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Secondary reinforcers
stimuli that one must learn to like (ex. money, praise, gifts, good grades)
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Cognitive learning
aquisition of information stored for later use
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latent learning
learning with no behavioral signs
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insight learning
The process of learning how to solve a problem or do something new by applying what is already known
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observational learning
learning by observing others
(requires: attention, retention, reproduction, motivation)
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