Lecture 3

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1
What are real-world examples of Machine Learning mentioned in the text?
Image labelling (Grumpy Cat), Game opponents (Go/Checkers), Self-driving cars, and Recommendation systems (Netflix/Amazon).
2
What is the key requirement for Machine Learning to work in the examples provided?
Big Data (massive amounts of information like photos or ratings).
3
How did Arthur Samuel define Machine Learning in 1959?
Giving computers the ability to learn without being explicitly programmed for every single step.
4
What is the difference between "Old School" programming and Machine Learning for a game like Checkers?
Old School requires coding every possible move; Machine Learning involves showing the computer thousands of games so it learns the strategy itself.
5
In Tom Mitchell's formal definition of machine learning, what do T, E, and P stand for?
Task (T), Experience (E), and Performance (P).
6
How does Supervised Learning work?
You give the computer inputs AND correct answers (labels), and it creates a rule to label new data correctly.
7
How does Unsupervised Learning work?
You give the computer data without labels, and it must find hidden patterns or groups on its own.
8
How does Reinforcement Learning work?
The computer learns by trial and error using a score system (rewards for success, punishments for failure).
9
What is the main strength of Traditional Statistics compared to Machine Learning?
Statistics is great for understanding why relationships exist (relationships), while Machine Learning is better for prediction using messy data.
10
Why is Machine Learning sometimes called a "Black Box"?
You feed data in and get an answer out, but you might not know exactly how the computer figured it out.
11
What does fMRI measure?
It scans the brain to see where blood is flowing, which indicates brain activity.
12
What was the "Old Way" of analyzing fMRI data (often called "Blobology")?
Looking for large "blobs" of activity to see where the brain is working, rather than analyzing detailed patterns.
13
What is the shift in modern neuroscience regarding brain mapping?
Moving from asking "Does this area light up?" to asking "What is the detailed pattern inside that area?"
14
What is a Support Vector Machine (SVM)?
A machine learning tool that tries to draw a line (or a wall) between two groups of data to classify them.
15
Why is an SVM useful for analyzing brain cells compared to averaging?
It can distinguish between different patterns (e.g., Cat vs. Dog) even if the average activity level in the area is the same.
16
In the experiment with tilted lines, what was the computer able to do?
It could decode which lines a person was looking at (or even imagining) based on their brain activity.
17
What biological structure makes orientation decoding possible?
Neurons that prefer specific angles are arranged in "pinwheel" patterns on the brain's surface.
18
How did scientists use Machine Learning to communicate with "vegetative" coma patients?
They asked patients to imagine playing tennis (Task A) or walking (Task B) to answer "Yes" or "No," and the computer decoded the distinct brain patterns.
19
What did the Dream Decoding experiment prove?
That computers can predict the visual content of dreams (e.g., seeing a person) by recognizing brain patterns during sleep.
20
What is Representational Similarity Analysis (RSA)?
A method that measures the "distance" or similarity between two brain patterns (e.g., "How similar is A to B?") rather than just classifying them.
21
What major distinction did RSA reveal in how the brain organizes visual information?
The brain separates "Animate" objects (living things like facesodies) from "Inanimate" objects (tools/places).
22
How can RSA be used for Hypothesis Testing?
By building computer models based on different theories (e.g., "Brain cares about Aliveness") and seeing which model matches the real brain data best.
23
What did scientists discover about individual differences using RSA?
Each person has a unique "fingerprint" of brain similarity that correlates with how they personally perceive the world.
24
Which method is considered a "universal language" to compare brain data, behavior, and computer models?
RSA (Representational Similarity Analysis).
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